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That’s so meta: Workplace harassment in a virtual world  (access required)

By Erik Eisenmann, Tracey O’Brien and Catarina Colón  BridgeTower Media Newswires Most individuals are familiar with online video games such as FIFA, Fortnite or, maybe, Last of Us, permitting players to play and communicate with others online while seated at their Xbox or PlayStation consoles.   Augmented reality, or AR, games, such as Pokémon-GO, superimpose a digital setting into ...

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